{"id":754181,"date":"2013-08-06T11:50:35","date_gmt":"2013-08-06T15:50:35","guid":{"rendered":"http:\/\/www.webpronews.com\/?p=247518"},"modified":"2013-08-06T11:50:35","modified_gmt":"2013-08-06T15:50:35","slug":"every-heist-will-be-unique-in-payday-2","status":"publish","type":"post","link":"https:\/\/mereja.com\/index\/754181","title":{"rendered":"Every Heist Will Be Unique In Payday 2"},"content":{"rendered":"<p><em>Payday 2<\/em> is <a href=\"http:\/\/www.webpronews.com\/payday-2-gets-a-customizable-safehouse-2013-08\">already looking pretty good<\/a>, but every little tidbit dropped by the developers at Overkill Software shows that they&#8217;re going way beyond the call of duty to make this one of the best shooters of the year.<\/p>\n<p>In the latest trailer, <em>Payday 2<\/em> director David Goldfarb discusses how they&#8217;re going to keep the game fresh so players will return to it time and time again. The key to this is called dynamics, and Goldfarb says that a level will be different every time you play it.<\/p>\n<p>For example, he says that you may see a security guard in an alley on one mission. That same alley in the next mission may then feature two guards, or perhaps no guard but a witness that will call the police if they see you wielding a rifle. He says that players may also find that previously open doors will be closed upon subsequent playthroughs, or that the position of cameras will have been changed. <\/p>\n<p><iframe width=\"616\" height=\"347\" src=\"http:\/\/www.youtube.com\/embed\/vctjE9f5ZTc?rel=0\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<p>Another addition to the game this time around is the Escape section of the heist that will see players being transported to a different level, and be given an entirely different objective. In the above video, Goldfarb gives the example of players being trapped in a parking structure while defending their stolen loot from the police. <\/p>\n<p><em>Payday 2<\/em> will be available on August 13 for Xbox 360, PS3 and PC. <\/p>\n<div class=\"feedflare\">\n<a href=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?a=l48eQWUFLrU:PZp_ER6A3ac:yIl2AUoC8zA\"><img src=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?d=yIl2AUoC8zA\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?a=l48eQWUFLrU:PZp_ER6A3ac:wF9xT3WuBAs\"><img src=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?i=l48eQWUFLrU:PZp_ER6A3ac:wF9xT3WuBAs\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?a=l48eQWUFLrU:PZp_ER6A3ac:7Q72WNTAKBA\"><img src=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?d=7Q72WNTAKBA\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?a=l48eQWUFLrU:PZp_ER6A3ac:V_sGLiPBpWU\"><img src=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?i=l48eQWUFLrU:PZp_ER6A3ac:V_sGLiPBpWU\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?a=l48eQWUFLrU:PZp_ER6A3ac:qj6IDK7rITs\"><img src=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?d=qj6IDK7rITs\" border=\"0\"><\/img><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?a=l48eQWUFLrU:PZp_ER6A3ac:mfZ73u_VV2s\"><img src=\"http:\/\/feeds.feedburner.com\/~ff\/webpronews\/all?i=l48eQWUFLrU:PZp_ER6A3ac:mfZ73u_VV2s\" border=\"0\"><\/img><\/a>\n<\/div><img src=\"http:\/\/feeds.feedburner.com\/~r\/webpronews\/all\/~4\/l48eQWUFLrU\" height=\"1\" width=\"1\"\/>","protected":false},"excerpt":{"rendered":"<p>Payday 2 is already looking pretty good, but every little tidbit dropped by the developers at Overkill Software shows that they&#8217;re going way beyond the call of duty to make this one of the best shooters of the year. In the latest trailer, Payday 2 director David Goldfarb discusses how they&#8217;re going to keep the [&hellip;]<\/p>\n","protected":false},"author":281,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"advanced_seo_description":"","jetpack_seo_html_title":"","jetpack_seo_noindex":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[4821,12074],"tags":[],"class_list":["post-754181","post","type-post","status-publish","format-standard","hentry","category-news","category-pc"],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p9NivD-3acd","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/mereja.com\/index\/wp-json\/wp\/v2\/posts\/754181","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mereja.com\/index\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mereja.com\/index\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mereja.com\/index\/wp-json\/wp\/v2\/users\/281"}],"replies":[{"embeddable":true,"href":"https:\/\/mereja.com\/index\/wp-json\/wp\/v2\/comments?post=754181"}],"version-history":[{"count":0,"href":"https:\/\/mereja.com\/index\/wp-json\/wp\/v2\/posts\/754181\/revisions"}],"wp:attachment":[{"href":"https:\/\/mereja.com\/index\/wp-json\/wp\/v2\/media?parent=754181"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mereja.com\/index\/wp-json\/wp\/v2\/categories?post=754181"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mereja.com\/index\/wp-json\/wp\/v2\/tags?post=754181"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}